Integrate LIV’s drag & drop SDK and generate UGC from the world's largest community of VR creators
A lightweight data transmission layer that enables LIV to do it’s rendering and compositing out-of-engine
Support for Unity, Unreal and Custom Engines
Optimized to be as performant as possible, and will only activate when the LIV App connects
Works on any PCVR headset, including tethered standalone devices
Support for any cameras and avatars
Give your users the ability to choose how they want to share their experiences in your game
Best-in-class capture tooling, automagically setup for your game
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