After months of requests, we're excited to announce that LIV Creator Kit is now available for Unreal Engine in public beta!
What This Means for Unreal Developers
For the first time, Unreal Engine developers can integrate the same powerful in-game camera system that's already being used in hundreds of Unity-based VR games. Whether you're building the next competitive shooter, social VR experience, or story-driven adventure, LCK gives your players the tools to capture and share their best moments.
Fully Functional, Ready to Test
This isn't a proof-of-concept or limited preview—it's a fully functional camera system ready for integration. We're calling it "beta" because we haven't tested every possible game configuration yet, and that's where you come in.
We need developers like you to help us verify compatibility across different:
- Plugin combinations
- Interaction frameworks
- Audio systems
- Network setups
- Custom game mechanics
What's Included
The Unreal LCK Beta comes with everything you need to get started:
Core Features
- Photo mode - High-quality screenshot capture
- Video recording - Full gameplay recording with audio
- Multiple camera modes - Selfie, first-person, and third-person perspectives
- Quest Support - Works on standalone for now, PCVR coming soon (join our Discord for patch updates)
- Direct-to-gallery saving - Videos save to device gallery automatically
Technical Capabilities
- Unreal Engine support: 5.4, 5.5, and 5.6
- Graphics APIs: Vulkan, OpenGL, DX11
- Resolution options: 720p at 30fps or 1080p at 60fps
- Camera controls: FOV adjustment, smoothing, portrait/landscape modes
- Follow mode - Camera tracks player movement automatically
Developer Tools
- Drag-and-drop prefab - Quick integration with BP_LCKTablet
- Comprehensive API - Full control over camera behavior
- Sample project - Reference implementation to learn from
- Complete documentation - Step-by-step guides and API reference

Quick Integration
Getting started with Unreal LCK is straightforward:
- Download the SDK from the developer portal
- Copy the plugins to your project's Plugins folder
- Drop BP_LCKTablet into your level
- Configure your Tracking ID in DefaultGame.ini
- Test and iterate
Most developers can get a basic camera integration working in a few hours.
Known Compatibility
We've already confirmed LCK works with:
- Stock Unreal Engine 5.4, 5.5, and 5.6
- OpenXR provided by Unreal
- Touch/collision-based interactions
- Unreal's internal audio engine
- Wwise audio middleware
- Quest and PCVR platforms
Help Us Test: What We Need From You
As a beta participant, your input directly shapes the final release. We're looking for developers to help us verify compatibility across different:
- Plugin combinations and custom tech stacks
- Interaction frameworks (especially Meta Fork, Unreal VR Expansion, ray-cast systems)
- Audio systems (Vivox and other custom solutions)
- Network setups and complex multiplayer environments
- Custom game mechanics unique to your project
We Want to Hear About:
✅ Integration challenges you encounter
✅ Performance considerations in your specific setup
✅ Feature requests for your game's needs
✅ Compatibility issues with your tech stack
✅ Success stories when everything works great
Share Your Feedback:
- Discord: discord.gg/liv
- Email: hi@liv.tv

Get Started Today
Ready to add professional content creation tools to your Unreal Engine VR game?
Download the beta: dashboard.liv.tv/dev/login
Read the docs: https://docs.liv.tv/unreal/unreal-installation
Join Discord: discord.gg/liv
We can't wait to see what you build with Unreal LCK. Your players are about to become your best marketers.
About LIV Creator Kit
LIV Creator Kit (LCK) is a free in-game camera SDK that empowers VR players to capture and share content directly from within games. Since launching in December 2023, LCK has been integrated into hundreds of VR games, generating millions of videos and photos that drive organic discovery and community growth.


